Page 1 of 1

Your first hour on Emberfall

Posted: Wed Aug 26, 2026 3:38 pm
by Sambuca
You have logged in and you are standing in Edgeville. That is home, and ::home brings you back to this spot from anywhere.

Look around Edgeville first

Everything you need early on is within a few steps of the spawn: the bank, the shops, and the teleport interface. Have a walk around before you go anywhere — it saves a lot of running later.

Check your bank

If you made a Normal account you were given a starter kit and a bank to go with it. Open it and see what you have before you buy anything. Ironmen start with far less, on purpose.

Learn the teleport menu

This is the single most useful thing on the server. It is organised into tabs:
  • Favourites — the ones you mark yourself. Fill this in as you go.
  • Bosses — every safe boss. Nobody can attack you at any of these.
  • Monsters — training spots and slayer areas, from Rock Crabs up to Demonic Gorillas.
  • Skilling — one destination per gathering and artisan skill.
  • Minigames — Barrows, Fight Caves, Inferno, Pest Control, Wintertodt and more.
  • PvPeverything here is in the wilderness. Other players can attack you and you can lose what you are carrying. Nothing outside this tab can.
That split is deliberate: if you never open the PvP tab, you will never be surprised by a player killer.

Learn four commands
  • ::commands — the full list of what you personally can type.
  • ::home — back to Edgeville.
  • ::players — who is online.
  • ::drops — the drop table for a monster, before you go and fight it.
Then pick a direction

There is no wrong one. Some starting points:
  • Slayer — gets you combat levels and drops at the same time, and is the most reliable early money.
  • Easy bosses — Giant Mole and Kalphite Queen are both in the Bosses tab and both forgiving.
  • Skilling — every skill is in and every skill has a teleport.
Ask in General Discussion if you want a second opinion on where to go next.